Privacy Policy

Gate Runner: Squad Rush (iOS and Android)

Last updated: 26 October 2026 (adds the Online Arena)
Developer: Ali Sarsur
Contact: alisarsur1306@gmail.com
The short version. Gate Runner has no sign-up, and your campaign progress is stored on your device. If you open the optional Online Arena, the game creates an anonymous game account so we can match you with other players and keep your rating; your Arena name, rating and record are shown to other players. On iPhone and iPad you can save that account with Sign in with Apple. You can delete your Arena account in the game at any time (see below). The optional Top Players leaderboard on iOS uses your Apple Game Center account and shows your Game Center nickname to other players. The app sends usage statistics (levels played, won and lost, ads watched, purchases) to Google Analytics for Firebase, with no name, no account and no advertising identifier, to help us improve the game. Advertising and payment services collect the information described below.

What stays on your device

The game stores the following in your device's local storage. We do not upload it to a server of our own:

There is no cloud save for the campaign and no way for us to see any of it. Deleting the game deletes it. The Online Arena is the one part of the game that uses our server; it is described next.

Online Arena (optional)

The Arena is a 1v1 online mode. Nothing below happens unless you open it.

Your Arena account

What our Arena server stores

The Arena server runs on Render (Frankfurt, Germany) and stores its data in Google Cloud Firestore:

The server does not store your IP address, device details, name or email. While you are connected, your IP address is held in the server's memory for about a minute to limit abusive connections, and is then dropped. Render may keep its own technical logs under its policy: render.com/privacy.

What other players see

Your Arena name starts as "Runner" plus six characters. You can choose your own name and change it at any time outside a match; names are filtered and other players can see them, so avoid using your real name if you'd rather not share it.

Computer opponents

If no other player joins, you play a computer opponent labelled "Arena Bot". These matches are ranked: they change your rating and record. The computer opponent has no account and no data.

Arena and purchases: RevenueCat

When you use the Arena, the app and our server identify your Arena account to RevenueCat with a pseudonymous ID derived from your account (not your name or email), so that Arena purchases and restores can be checked. When you delete your Arena account, we ask RevenueCat to delete that record too; if RevenueCat can't be reached, we keep only that pseudonymous ID and retry for up to 30 days.

How long Arena data is kept

Deleting or exporting your Arena data

In the Arena, open Account:

You can also email us to delete or get a copy of your Arena data.

What leaves your device

Usage statistics: Google Analytics for Firebase

To see where the game is too hard, too easy or confusing, the app sends short records of play to Google Analytics for Firebase:

With them, Firebase records an ID it creates for this installation of the app (not your name, account or device serial), the device model and operating system, the app version, language and country. We never send your name or any advertising identifier: the app is set up so that Firebase does not read the IDFA or the Android Advertising ID, and these statistics are not used for advertising or ad personalisation. Google processes them on our behalf: firebase.google.com/support/privacy.

Advertising: Google AdMob

The free game shows a banner on the menu, Armory and result screens (never while you play), an occasional full-screen ad between levels, and optional rewarded video ads you can choose to watch (to revive your squad, double your coins or get a free upgrade). These are served by Google AdMob, which collects:

Google uses this to select ads, to measure them, and to detect fraud. Google's own policy governs what it does with the data: policies.google.com/technologies/partner-sites

In the EEA, the UK and Switzerland, the game asks for your consent before personalised ads are shown.

On iOS, the app asks for permission before any of this is used to track you across other companies' apps. Declining is fine: you still get ads, they are just less targeted. You can change the answer later in Settings → Privacy & Security → Tracking.

On Android, you can reset or delete your Advertising ID in Settings → Privacy → Ads.

Buying "Remove Ads" or the Starter Pack stops the banner and the full-screen ads. Rewarded ads stay available, and are only requested when you choose to watch one.

Purchases: RevenueCat, Apple, and Google

If you buy something, the payment is handled by Apple's App Store or Google Play. We never see your card details, name, or billing address.

To confirm a purchase is genuine and to restore it on a new device, the app uses RevenueCat, which receives an anonymous app-specific user ID, the store receipt, and the product you bought. RevenueCat's policy: revenuecat.com/privacy

Leaderboard: Apple Game Center (optional, iOS)

The Top Players table is Apple's Game Center. It is optional: the game does not contact Game Center until you open Top Players, and after that only if you signed in through the game before. The account is your Apple Game Center account, not one of ours, and we never see your login details. It is separate from the Online Arena ranking.

Children

The game contains cartoon combat with zombies and monsters. It is not directed at children under 13 and we do not knowingly collect personal information from children. Ads are limited to content rated for teens. If you believe a child has provided personal information through the ad networks, contact us and we will help you raise it with Google.

Your rights

Outside the Online Arena we hold nothing that identifies you. To remove everything associated with the app:

If you are in the EU or UK, the legal basis for personalised advertising is your consent, which you can withdraw at any time through the settings above; the legal basis for processing a purchase, and for running the Online Arena you choose to play, is performance of our contract with you; limiting abusive connections is based on our legitimate interest in keeping the Arena working.

Changes

If this policy changes materially, the "last updated" date changes and the new version is posted at the same address.

Contact

alisarsur1306@gmail.com